Videogames: Design/Play/Disrupt

The book’s bespoke display typeface has been developed in regular, extended and condensed forms, each with three rotations, allowing a huge variety of layout permutations. I created the concept utilising the 3D tool in illustrator and worked with type designer Leo Field to built out each alphabet, carefully refining each character. A final pass was made to clean up any unsightly vertices and reduce visual clutter, then the fun began, creating the book’s playful, skeletal compositions.